Controlling effects with facial features
This lesson prepares you to create effects that track and respond to specific facial features.
This lesson prepares you to create effects that track and respond to specific facial features.
This lesson prepares you to style your particles using materials and textures.
This lesson prepares you to write code in the reactive way used by Meta Spark Studio.
This quiz recaps and tests what you've learned so far about working with 2D assets.
This lesson introduces you to other math patches in Meta Spark Studio and prepares you to use them.
This quiz recaps and tests what you've learned so far about working with materials.
This quiz recaps and tests what you've learned so far about working with materials and shaders.
This lesson prepares you to modify objects with patches.
This quiz recaps and tests what you've learned so far about working with 3D assets.
This quiz recaps and tests what you've learned so far about working with interactivity and creating dynamic effects.
This project gives you an opportunity to correct a project with errors and optimize it for efficiency.
This quiz recaps and tests what you've learned so far about publishing effects.
This lesson provides an overview of what's covered in the course Publishing effects.
This lesson prepares you to develop, manage and share patch groups.
This lesson prepares you to play a 3D animation.
This lesson prepares you to debug patch logic issues.
This lesson introduces the different types of animation patches.
This lesson prepares you to arrange assets effectively.
Now you know how to work with assets and trackers to enhance your scenes.
This lesson prepares you to identify and debug positioning issues.
This lesson prepares you to design a project scope for a successful build.
Now you know how to work with layers and light, render materials and use shader patches.
This lesson prepares you to incorporate target trackers into your scenes.
This lesson prepares you to add, edit and optimize light in scenes and on objects to enhance your effect.