Skip to main content

All Activities

2009 results returned
  • Working with 3D assets

    This course prepares you to work with materials and shaders, and introduces the different kinds of light available in Meta Spark Studio.

    • Path
    • Duration 10m
    • Advanced
  • Designing for AR in Meta Spark Studio

    This course is designed to help you get started with Meta Spark Studio. You will learn about the basics of augmented reality and how to use the AR Library and Meta Spark Player to create your own AR experiences.

    • Path
    • Duration 10m
    • Beginner
  • Navigate Meta Spark Policies

    This lesson prepares you to navigate Meta Spark Policies and locate different parts of the policies for reference.

    • Video
    • Duration 3m
    • Advanced
  • Use the Patch Editor

    This lesson introduces the Patch Editor and explains how you can use it to save time when you work with patches.

    • Video
    • Duration 3m
    • Beginner
  • Signals and objects

    This lesson prepares you to clarify the relationship between signals and objects.

    • Video
    • Duration 3m
    • Intermediate
  • Build a user journey

    This lesson prepares you to build a complete user journey.

    • Video
    • Duration 3m
    • Intermediate
  • Plan for 3D space

    This lesson prepares you to draft your scene and objects within the 3D world.

    • Video
    • Duration 3m
    • Advanced
  • Why project size matters

    This lesson prepares you to work within the limits and view the impact of each of your assets.

    • Video
    • Duration 3m
    • Advanced
  • Creating with audio assets

    This course prepares you to use flat textures and images, add interaction, work with advanced 2D techniques, and implement best practices for working with 2D in Meta Spark Studio.

    • Path
    • Duration 10m
    • Beginner
  • Adjust a particle system

    This lesson prepares you to adjust the settings of a particle system to make sure the particles are behaving as you intend.

    • Video
    • Duration 3m
    • Advanced
  • Publishing effects

    This course prepares you to upload effects, update them downstream, navigate rejected effects and track the performance of your effects over time.

    • Path
    • Duration 10m
    • Advanced
  • Project: World and object tracking

    This project gives you an opportunity to explore front and rear camera tracker effects and deepen your working knowledge of trackers, signals and assets within scenes.

    • Duration 15m
    • Intermediate
  • Reference specific variables

    This lesson prepares you to call specific variables into your signals and use them in your scenes.

    • Video
    • Duration 3m
    • Intermediate
  • Project: Working with 2D assets

    This project gives you an opportunity to explore interaction and apply best practices for working with 2D assets.

    • Duration 15m
    • Intermediate